Sunday, October 5, 2014

First Female Fullbody Model (11/21/2011)


The title says it all, this is the first female character I modeled, textured, and rigged.

Earl Character Bust (10/17/2011)


School project. The head of the main character I modeled for a short we created.

Female Body and Toon Shader Test (07/25/2011)


My third character model. This time I was testing out full body modelling and using the toon shader in Maya.

Ichigo's Bankai Sword (05/24/2011)


From my favorite anime, Ichigo's bankai sword from Bleach

PowerGirl Head Model (04/15/2011)


The second character head I had modeled. Power Girl from DC comics

Red Ranger Helmet (01/13/2011)


If you're gonna make the coins, why not make the helmet to :D

Monday, September 22, 2014

MMPR Power Coin (12/30/2010)


For a bump map experiment, I modeled the red ranger's power coin from Mighty Morphin Power Rangers

Blue Lantern Ring (12/27/2010)


Modeled after the blue lantern rings from DC comics. The symbol in the center stands for hope.

Space Tree (12/21/2010)


School project. Created after learning how to make trees in maya.

Pumpkin Bot (12/08/2010)


School project. A pumpkin robot I created to test out making walk cycles.

Shark Fish (11/24/2010)


School project. One of my first attempts at image base texturing.

Hammerhead Sub (9/14/2010)


 Class Project. My own custom submarine with turbine engines.

Sunday, September 21, 2014

Chair Render (03/13/2010)


A chair I created for class. One of the first models I've ever created in Maya.

Saturday, September 20, 2014

Blog Updates (Coming Soon..)



Haven't used this blog in a while (3 years to be exact), but I haven't forgotten about it. In the next couple of days I'm going to be posting work I've done since 2010. "Why that far back?" you may ask yourself. Its because I want to show the progression of my skills over the past couple of years. Plus, I have renders of old projects just sitting on my CPU, might as well upload them. Afterwards, I plan to post weekly screenshots of projects I'm currently working on, as well as final renders for them. I'm about to get some real use out of creating this blog :D